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In-flight Huey

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  • Member since
    February 2007
Posted by Boomerang on Tuesday, June 29, 2010 12:29 AM

Legend Productions do three figure kits that will go with a Huey and will make a diorama that represents that photo. Check them out in the link. Right near the top they are....

                                   http://www.www-legend.co.kr/02_fig01.html?page=5

 

Justin...

  • Member since
    June 2008
  • From: Iowa
Posted by Hans von Hammer on Monday, June 28, 2010 11:18 PM

There is a dio of that very photo of those "Bravo Blues" from the 1st Cav in an 1980-something issue of Scale Modeler I used to have...   Might have been Military Modeler though...

 

I saw this one at the 1st Cavalry Division Museum in Ft Hood..  1/32 scale Revell D-models, I think...   IIRC, there were actually three Hueys in the diorama...

 

 

Dunno who built it,  or really anything else about it, it was like 1986 or so that I last saw it...

  • Member since
    July 2004
  • From: Sonora Desert
Posted by stikpusher on Monday, June 28, 2010 7:37 PM

something like this classic photo would give a good sense of action and snapshot.

 

F is for FIRE, That burns down the whole town!

U is for URANIUM... BOMBS!

N is for NO SURVIVORS...

       - Plankton

LSM

 

  • Member since
    June 2003
Posted by supercobra on Monday, June 28, 2010 6:55 PM

The OP didn't say anything about adding figures so I assumed it would just be the aircrew and they shouldn't be moving that much during take-off.  I guess it all depends on the perspective/perception of the viewer.  I have spent more time staring at helicopters in flight so my mental image of a helo inflight is spinning rotors.  If your used to looking at pictures of helos inflight than I guess the mental image is of stopped/semi-blurred main rotors.

  • Member since
    April 2010
  • From: Malaysia
Posted by rtfoe on Saturday, June 26, 2010 7:33 AM

HeavyArty

Dioramas with "action" taking place are best when they depict a "snap-shot" of a moment in time and you shouldn't mix animation with stills. The key is to put figures and vehicles in an "off-balance" position, one that the viewer knows would result in a guy falling down if he tried to strike the same pose standing still...

Real smoke, muzzle flashes, "flames", flickering lights, and spinning props & rotors, although kinda "cool" and fun to do,  look silly with the main subject sitting still and figures frozen in place...

 

Couldn't agree more.  The picture approach is best.

Ditto'cos if you're gonna make the rotors spin , you might as well make motorised figures actually absailling and running all over the place...ha..ha..ha!!!

Cheers,

Richard  

" Our hobby is like a box kit full of plastic, You'll never know what you'll get till you complete one "

  • Member since
    June 2008
  • From: Iowa
Posted by Hans von Hammer on Tuesday, June 15, 2010 10:44 AM

Yeah, those would work, Hawk... Simple enough to cut the blades from stryene or ABS and paint with an airbrush... Lacking an airbrush, one could do it with succesive "wipes" of paint...

  • Member since
    August 2006
  • From: Neenah, WI
Posted by HawkeyeHobbies on Monday, June 14, 2010 6:16 PM

You could make the blade out of clear styrene a bit larger at the end then paint them to have this effect.

took these today from my driveway.

Gerald "Hawkeye" Voigt

http://hawkeyes-squawkbox.com/

 

 

"Its not the workbench that makes the model, it is the modeler at the workbench."

  • Member since
    December 2002
  • From: Valrico, FL
Posted by HeavyArty on Monday, June 14, 2010 5:26 PM

Dioramas with "action" taking place are best when they depict a "snap-shot" of a moment in time and you shouldn't mix animation with stills. The key is to put figures and vehicles in an "off-balance" position, one that the viewer knows would result in a guy falling down if he tried to strike the same pose standing still...

Real smoke, muzzle flashes, "flames", flickering lights, and spinning props & rotors, although kinda "cool" and fun to do,  look silly with the main subject sitting still and figures frozen in place...

Couldn't agree more.  The picture approach is best.

Gino P. Quintiliani - Field Artillery - The KING of BATTLE!!!

Check out my Gallery: https://app.photobucket.com/u/HeavyArty

"People sleep peaceably in their beds at night only because rough men stand ready to do violence on their behalf." -- George Orwell

  • Member since
    June 2008
  • From: Iowa
Posted by Hans von Hammer on Saturday, June 12, 2010 6:57 AM

If you're building a diorama of a troop insertion or extraction, with the helicopter on the ground, it'd probably work best with the main rotor still and the tail rotor blured...  That's what people are used to seeing in photos and their mind will "fill in the blanks" regarding what's supposed to be moving and what isn't...   

Dioramas with "action" taking place are best when they depict a "snap-shot" of a moment in time and you shouldn't mix animation with stills. The key is to put figures and vehicles in an "off-balance" position, one that the viewer knows would result in a guy falling down if he tried to strike the same pose standing still...

Real smoke, muzzle flashes, "flames", flickering lights, and spinning props & rotors, although kinda "cool" and fun to do,  look silly with the main subject sitting still and figures frozen in place...

I did build a UH-1D with a powered main rotor and plastic disc TR,  and it was a royal PITA... I never did get the rotor centered EXACTLY (the blades weren''t balanced, nor was the rotor shaft centered, and there was a subsequent vibration that made it bob & weave all over on its stand, like the pilot was having a seizure or something... Even after I removed it from its stand ( I had it posed about two inches off the deck with the troops un-azzing it) and stapled the skids down to the ground material, the thing still bounced around & up & down (albeit not as bad, but still too much to run the motor for longer than it took to convince a viewer that I'd put a motor in it.)...

 I never could run it fast enough to get it to look like it was moving in a photo either... Woulda shook it apart, lol...

In this month's FSM, there's an article in which the modeler "blurred" a kit prop for a Mustang, and it looked pretty convincing in the photo, but I think a helicopter main rotor would be just too big for that technique to look "right"...

 

 

 

 

  • Member since
    June 2003
Posted by supercobra on Friday, June 11, 2010 5:31 PM

A camera may capture the main rotor "intact" and the TR blurred but the human eye doesn't.  So it depends on if you are trying to make it look like a picture of a helo inflight or if you are trying to make it look like a helo inflight.  

There are a few builds on here where people have motorized the MR and TR to get the in flight look.

  • Member since
    December 2002
  • From: Valrico, FL
Posted by HeavyArty on Thursday, June 10, 2010 4:12 PM

I agree with Hans.  Most photos of helos in flight show the main rotor blad stoped and pretty clear.  The tail rotor is usually a blur though.

Gino P. Quintiliani - Field Artillery - The KING of BATTLE!!!

Check out my Gallery: https://app.photobucket.com/u/HeavyArty

"People sleep peaceably in their beds at night only because rough men stand ready to do violence on their behalf." -- George Orwell

  • Member since
    June 2008
  • From: Iowa
Posted by Hans von Hammer on Thursday, June 10, 2010 12:51 PM

I'd try to use the PE prop-blur on the tail rotor and leave the main as is...  Otherwise, it'd be a plastic disc for the main rotor with some lquid cement "wisps" and use transparent colors to help with the blur and tips...

 

 

  • Member since
    February 2003
  • From: Rothesay, NB Canada
Posted by VanceCrozier on Thursday, June 10, 2010 11:21 AM

How about a very small helo?! Big Smile I've seen several pics in FSM of prop blurs painted on plastic sheet I think. Haven't tried it myself, but it's probably the way to go.

Are you into Photoshop at all? You could start with a scan or pic of a single rotor, hit it with a blur tool & then print it out on an overhead transparency or something similar...

On the bench: Airfix 1/72 Wildcat; Airfix 1/72 Vampire T11; Airfix 1/72 Fouga Magister

  • Member since
    August 2009
  • From: Milwaukee, Wisconsin
In-flight Huey
Posted by StreetFightingMan on Thursday, June 10, 2010 11:15 AM

I'm an aircraft and armor modeler and I'm in the brainstorming stage for my first helicopter, one of the MRC/Academy Hueys, not sure which one yet.  I'm thinking about doing one taking off, and I would like to have the rotors look like they're moving.  I have done another in-flight model, but I used PropBlur's photo-etched parts because it was a 1/48 plane.  Obviously, there aren't any of these for a helicopter.  Any ideas?

-Mike

On the Bench: 1/48 Eduard Avia B-534 Series IV, Cyber Hobby Messerschmidt Bf-109 E-4

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