I have over 15 years experience in 3d/2d art for computer games. This, added to 1,5 year work at jeweller and having 2,5 year old daughter gave me sea of patience :)
I needed to have something not digital to do after work, and always admired "real", not 3d models.
Model building needs a lot of systematic work, but also a lot of randomness, I like it very much. What I learn in analog comes in handy in digital and vice versa.