Right on. I've been an ID model maker myself since about 1996 (not old enough to have as long a work history as you've accumulated). RTV mold making was the first thing I did when I got into the industry. I'm currently doing contract work for a local toy company myself, making their concept and photographic models. I'd post some pics but this is a recent thing and all the stuff I've done for them is still in the prototype stage and confidential, though a few of those models were at a big toy trade show in NYC a few months ago though. Until the last company I worked for shut down our facility out here in late 01, I had as many as five models for five separate clients at the CES show at any given year. That was the big show for us. We worked like santa's elves all through the holidays to get all those projects done.
I think you're the first person I've encountered in the scale modeling community who has done this type of work. I knew one engineer at one of the companies I worked for who was a scale modeler but he was the only one. The guy I learned the trade from is one of the finest ID modelers I've seen, and yet he has never so much as looked at a model kit in his life.
Here's a few things I've done. It's mostly small stuff with a lot of soft urethane resin over molding. They got a lot of milage out of my mold making and resin casting skills at that last outfit. I didn't think to take pictures of a lot of the things I've done over the years. Some of it I simply couldn't.
http://www.geocities.com/plymonkey/index_proto.html
One of the neat things about working for a company that does specifically prototypes is that we got to model everything. Not just one type of product, though certain industries used us more than others, so we saw a lot of computer products come through. Always a little variety though.
It's nice to talk shop a little though, that's for sure.