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Computers , Models and Creativity

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  • Member since
    June 2014
  • From: New Braunfels , Texas
Computers , Models and Creativity
Posted by Tanker - Builder on Friday, November 4, 2016 8:38 AM

Hi ;

   That is a sly title isn't it . All the more to interest you and get something off my mind . You like to build models right ? You like the feel of the tools in your hand , right ?

     Now my question is this . Say you live in a very small space . Can you build many models there and where will you put them when they are finished ?

 This brings the creativity to the fore . I have seen many , many really creative ways to display models besides the glass , well lit cases and cabinets .The ideas are plentiful .

 Okay , there's that and the way you built that model that you have to display .

 That's all on the creative messy side of getting to the finish and saying " Aah. Okay , others admire it and give back slaps , handshakes and kudos . Fine . , She's finished , and looks good , If I say so myself ".

   Now , here's where it gets sticky . I don't want to offend anyone with the next statement . How can anyone call a model done on a computer a model they built ? If they print the parts out on a 3D printer and build it , okay . But to just leave all that work in a file somewhere ?

    I just don't get either the creativity or skill set down I guess . If you have a program that lets you draw out all the parts and them assemble them on screen , how is that a model ? You can see it , But , That's all . You can't touch it , you can't feel it and you can't take it to a contest , let others see and touch it and maybe get a trophy or plaque.

 Now I understand that some folks can be very creative on the computer and they are phenominal in what they do . I have many friends like that . I still can't see myself calling that  modeling . There are computer models for everything from heart research to finances .

   This is word and math findings on screen to See . A real model , stands the test of time . It shows the creativity of the builder , and the creativity in that generation just like a sculpture or painting would . It also gathers dust showing that it is in three dimensions . I can see the shadows it makes in this world I live in .

    Maybe I am an old fuddy-duddy who cannot get his old brain around Computer Modeling . Whatever . I guess if you don't have the manual dexterity to build in three dimensions you can still enjoy this hobby by doing it in two dimensions on a computer .Hmm , It seems I'll have to think on this some more . 

     I may have , by writing this , convinced myself that Electronic Media and Models can go together . Whoda Thunk ? But it is still an interesting question doncha think ? Let me know . Tanker - Builder

  • Member since
    November 2009
  • From: Twin Cities of Minnesota
Posted by Don Stauffer on Friday, November 4, 2016 9:05 AM

Look up the word model on a good dictionary.  You'd be surprised how many definitions there are.  However, English is a very free and open language.  Unlike French and some others, there is no single authority for definitions.  The definition of a word in English is primarily how people use it. That means that different groups will have different meanings of words.  People around the Great Lakes call a 1000 foot vessel a boat.  To a Navy man that is anathema.

Arguing about meanings of English words is a pretty useless activity, kind of like spitting into the wind.

Don Stauffer in Minnesota

  • Member since
    December 2003
  • From: 37deg 40.13' N 95deg 29.10'W
Posted by scottrc on Friday, November 4, 2016 9:31 AM

I think you have a point.

I might be able to help by giving an answer to support my argument that a computer model is much like a plastic model, even if it just stays in a hard drive somewhere.  I am a mechanical deisgner by profession and spend almost all my waking hours in the design process using both traditional drafting and modeling with modern 3D CAD and 3D printing.  When I start a design, I do a thumbnail sketch on a drawing tablet, then go into the 3D program to make a ruff carving of the overall appearence of what I intend the product to look like.  From there, all the parts are then designed, modeled, then assembled into the main assembly.  This may sound easy, but it takes many hours setting up relationships and then checking interferneces to make sure everything fits up.

Thats all the computer side.  When I build the proto-type, I use traditional pattern, die, cast, machine proto-typing with modern SLA (3D printed) proto typing.  Many of my product designs incorporate all.  I have a current project with over 500 parts in the proto-type that are a combination of 3D printed, machined, casted, and composite materials.  In otherwords, its a big model kit when I am done with it.

Before I present the physical model, I have to show it in a 2D format, so I make a renduring of my concept.  This can be printed, or I can show it moving in a 3D animated environment.  Now, is this a model like one you see in a display case at the hobby store?  I would say yes, in a sense, because the same skills, patience, and experience was needed to complete the model in the virtual world that was needed to create it in the real word.  Its all about another design aspect that we call perspective.

So, in conclusion, many artists and designers take advantage of technology to enhance their productivity.  It still requires the creative aspect to get the idea started. The computer is just a another tool, like a lathe, or an airbrush.  I foresee many modelers embracing this technology in the future and extending the creative envelope.  The good thing about it is that all those unfinished projects can now take up space on the hard drive instead of taking up space in my closet.  

  • Member since
    June 2014
  • From: New Braunfels , Texas
Posted by Tanker - Builder on Sunday, November 6, 2016 5:03 AM

Hi;

   Well , I guess I needed more info .You made it very easy to understand from an engineer's point of view . Being a Designer of floaty thingies years ago , required drawings , copious amounts of them , notes and then the model of the prototype .

  So I guess you are right .The computer part is as essential as my old drawings and notes were . Thanks . T.B.

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