The above points are good, especially about light. Whether painting real airplanes or models, light is your best friend.
For large area painting, it's essential to get enough paint flowing to cover with sufficient "wet" spray pattern, Then as you go from one pass to the next, you can see the pattern just seem to melt into the previous pass. Otherwise you will see the uneven texture as you describe.
As mentioned, the distance from the AB tip to the surface is critical. If too close you can just run the heck out of the paint, if too far the paint particles can partially dry on the way and you're left with a dotted layer.
I use mostly Tamiya acrylics, some MM enamels. With either one I thin as needed for the job, I know it may sound off base but in some cases with Tamiya I might well thin it 50/50. My most common psi is 15-20. I use strictly their X-20A, seldom use Flo-Aid or retarder.
It's also important to match the needle/nozzle set that is best suited for the job. For a 1:48th large model I might use the large size for the primer or single color base coat, medium size for more detailed painting, fine size for camo or confined small areas.
While you are painting, it's helpful to keep a supply of cotton buds, (Q-tips,) handy and some lacquer thinner, every few passes dip the bud in thinner and run it around the needle tip, to remove the buildup of dried paint that forms. When paint spitting occurs, that's the usual cause. It's called "dry tip," the air moving the paint out of the AB causes the paint to partially set up at the tip. Pretty much a universal problem, but easily dealt with.
As many would suggest, get in a supply of paint and some scrap plastic sheet, find a good light source, play around with thinning ratios, pressures, distance to the surface, etc. Then practice away, soon enough you'll find what works better, and what doesn't.
I hope you'll find this useful, and please let us know how you get on with your airbrushing.
Patrick