Well, What I am after exactly would an airal view, from above, of the figher banking into the dive to strafe.
What im invisioning for the non plane aspect is some sort of terrain (I keep thinking desert, cant think of a reason of why to use that one) with one army attacking another in a earthenwork fortress.
As far as the game goes. Its a nation sim/turned based strategy game. You take one nation from history (like America, rome, greece, japan, russia, carthage, zululand, germany, britan, souix, spain, etc etc etc).
Basic game starts you as a nomad, you found the first city and start to build it (building things like barracks, grainaries, hospitals, harbors, and eventually wonders, like the pyramids, statue of liberty, great wall, manhattan project, space elevator)
Eventuially you expand out with settlers, building more cities and getting more resources (normal things like deer, fish, crab, wheat, rice, sugar. Eventually more strategic ones, like iron, coal, copper, oil, uranium, aluminum)
You research and discover new technologies for your nation that follow a tech tree. Instead of typing a bit out
I like to tech as fast as I can, then take what I need from the unadvanced.