Oh, you have a good question.
Gamera and Wood are both correct. But basically, the reason you don't see anyone list a chart of what colors to use are because it is an artistic choice.
For green vehicles you want to use green tones, and maybe a touch of blue here and there, but mostly you want to use earthy tones of browns. Toss in a dash of yellow, white, black, and blue, but stick mostly to green and browns.
For a desert scheme you'll want to go with mostly tan tones of yellows and ochres. Tossing in a dash of white and brown here and there to break up the monochomatic scheme.
I bet you're seeing a pattern here. You basically want to have random mixed tones of the theatre that the vehicles are operating in.
So yeah, Gamera and Wood are both correct. Follow their advice. :)
oh, and for armor, you'll want to blend the oils over a semi-gloss clear cote. Gloss works better, but it is sometimes more difficult to dull the sheen back down to completely matte. This is just my personal experience and may not reflect everyone else's experience. However, using the oils over a flat sheen will give you less blending. The colors will be stronger and blend a lot less. You can actually use that to your advantage if you want such an effect as a dirt build-up where mud may get ground into a painted surface.
So you will want to paint a scrap of sheet plastic or cardboard, semi-gloss half of it and make half matte, and play with your oils. You'll get the hang of it real quick.
This technique is not tricky and can be mastered in a reletively short amount of time. So go have fun! :)