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What to use for rust?

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  • Member since
    November 2005
Posted by Anonymous on Monday, June 7, 2004 10:25 AM
Unfortunately, I haven't used the salt tech. yet, as I'm practicing on other modeling techniques at the moment. I may use it a little on my next build, as for this one, it's already too late. It seemed like it might work for the result I think Doctor Who is looking to achieve. Chris or Red Butcher, why don't you post a couple of pics for us, if you have the time, of course. -CheersSmile [:)]
  • Member since
    July 2003
  • From: Dahlonega, Georgia
Posted by lizardqing on Sunday, June 6, 2004 9:58 PM
The salt tecnique is definatly a great looking result. I have used it on armor and loved the look enough that I have used it more.
  • Member since
    November 2005
Posted by Anonymous on Sunday, June 6, 2004 5:34 PM
The salt technique is way cool. I used the same link supplied by riffraff247 very informative. Good luck
  • Member since
    November 2005
Posted by Anonymous on Saturday, June 5, 2004 11:13 AM
Maybe the salt chipping technique with a rust primer coat? Here's Swanny's tutorial-
http://www.swannysmodels.com/Salting.html
Cheers and welcome to the forums!
  • Member since
    May 2003
  • From: Central USA
Posted by qmiester on Friday, June 4, 2004 9:06 PM
For exhaust systems (pipes, manifolds, muffelers etc) like U-96, I use bakeing soda or powder and rust colored paint. Just brush paint and while still wet roll it in the powder. For finer scale effect, you might try powdered sugar.

If I'm doing panels etc, I use Rust All and find it works great. It's basicly a wash, so you can vary the effect as you want.
Quincy
  • Member since
    November 2005
Posted by Anonymous on Friday, June 4, 2004 7:48 PM
Here's a link to a post in SA(I hang out there):
http://www.scaleautomag.com/sca/community/forum/topic.asp?TOPIC_ID=4110
  • Member since
    July 2003
  • From: Toronto, Ontario, Canada
Posted by zokissima on Tuesday, June 1, 2004 3:09 PM
Sign - Welcome [#welcome] to the forum Doctor Who.

As you can see above, you can use a lot of different things to create rust. You can add texture to rust coloured paint, you can make actual rust as Rob pointed out. One technique that is very common in armour modeling is to paint a part, then while still wet, dip in baking sode. Once dry, touch up the paint (obviously differing shades of rust). This will give a very subtle texture, and will look a great rusty surface. Smile [:)]
  • Member since
    November 2005
Posted by Anonymous on Tuesday, June 1, 2004 2:34 PM
Wow, thanks for all the great tips. I can hardly wait to finish up my research and get started, this will be my first serious attempt in almost 16 years, so if things go good I'll have to post some progress pics... Thanks again Big Smile [:D]
  • Member since
    February 2003
  • From: United Kingdom
Posted by U-96 on Tuesday, June 1, 2004 10:23 AM
another tecnique, which I used to decent effect on a panzer exhaust, was a mix of baking powder and rust-coloured enamel paint. The scale of the grains in the powder seems best suited to 1/35, 1/24 and bigger, probably a bit too chunky for anything smaller Wink [;)]
On the bench: 1/35 Dragon Sturmpanzer Late Recent: Academy 1/48 Bf-109D (Nov 06) Academy 1/72 A-37 (Oct 06) Revell 1/72 Merkava III (Aug 06) Italeri 1/35 T-26 (Aug 06)
  • Member since
    February 2004
Posted by robertburns on Monday, May 31, 2004 11:25 PM
there are several ways in addition to the great tips already offered. My favorite is to paint the model with rust oxide colored primer. I then spray black primer at a far distance to spreckle over the rust primer. To make chips, coat rubber cement where you want rust to show. then paint the body the normal body color. After the paint is dry, peel off the rubber cement, and the chips will be exposed. You can also lightly sand the tops of the fenders or roof to expose the surface rust. There is also a great product called Rust All. They have a 4 bottle set which includes dust (rust colored) and black wash. There is also a Rust All which is an all in one. Just brush the stuff on and and let dry. Instant rust. you can go subtle or major rust. Hope this helps.
  • Member since
    November 2005
Posted by Anonymous on Monday, May 31, 2004 9:08 PM
Thanks for the tips, i will try both and see which works best for me. I'm kina looking for the look of the pic, but not quite as excessiveSmile [:)].
  • Member since
    November 2005
Posted by Anonymous on Monday, May 31, 2004 5:55 PM
that photo to me is way overdone , look for pics of what you want in your model and dont get carried away with it

its fun to get carried away but it will be unrealestic

goodluck
  • Member since
    July 2003
  • From: Dahlonega, Georgia
Posted by lizardqing on Monday, May 31, 2004 9:26 AM
Welcome to the forum. Something you could try is take some rust enamel and mix a bit of thinner with it. Let it get not quite dry to where it is kind of gooey. Then dab it on the areas you want rusted. Once dry it will have some texture to it and then apply some wash to give it some additional color. Thats what I did on the exhaust on this.
http://lizardsworkshop.50megs.com/marder.html
  • Member since
    November 2005
Posted by Anonymous on Monday, May 31, 2004 1:01 AM


G'day,

Try this reciepe for making rust, get a couple of steel wool pads, break them up and place in a jar of water, let nature take it's course and you'll have real rust, to apply to your model. Use a clear coat to add and hold the rust to your model, before applying paint.

I DID NOT BUILD THE MODEL IN THE PHOTO.

Hope it helps
Rob.
  • Member since
    November 2005
What to use for rust?
Posted by Anonymous on Sunday, May 30, 2004 11:23 PM
Hi, I'm new to these forums and this is my first post. Here it goes, I'm planning to build an old junker with plenty of surface rust, the kind that bubbles up under the paint and then flakes off. Well, I was wondering what i could put on the primed body before I paint it to give it some rust texture? Any suggestions or tips would be most appreciated. BTW, I planned to dry brush the rust on unless there is a better way to replicate it? Thanks for any help, this is got to be the best forums I've read on modelling and I look forward to being part of this great community.
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