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Ive got a gap problem!

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  • Member since
    November 2005
Posted by Anonymous on Sunday, January 22, 2006 7:15 PM
A little variety is always nice. Figures are my main thing these days, but I am kind of a closet car modeler. I don't consider myself a car modeler, but I seem to build an awful lot of them these days. I started on armor and still toy with it, but I haven't finished an armor project in years. I get tied up in the super detailing and just can't get the energy to wrap it up. I have built some fantasy/sci-fi, but it's just not my deal. To each his own, I always say.

Vasaline should do fine as a release for the epoxy, BTW.

  • Member since
    January 2003
  • From: Peoples Socialist Democratic Republic of Illinois
Posted by Triarius on Sunday, January 22, 2006 6:50 PM
…and we'd love to see it when it's done!!! Approve [^]Burger [BG]

Ross Martinek A little strangeness, now and then, is a good thing… Wink

  • Member since
    January 2006
  • From: Baton Rouge, Snake Central
Posted by PatlaborUnit1 on Sunday, January 22, 2006 4:27 PM
Thanks Ply!

I got another reply over on hobbyfanatics.com forum boards, with a similar suggestion.  I haven't worked it out that way before, the intent to apply a parting agent (they always suggest lip balm) so I can pop the two parts apart when the epoxy is cured up.  I will need to order the Apoxie;our local shop isnt very interested in ordering for us. I have standard milliput but that seems pretty grainy for what I want to do.

I totally agree with your insight on "NOT MY KIND OF MODEL".  I have been building for over thirty years and got intro'd to the Gundam world about four years ago. You start spending a hundred bux on your Master/Perfect Grade kits, applying B-Club, Wave, and G-systems aftermarket parts, you definitely run into the upper end of the hobby. I build mainly helos and Marine attack jets. I took this past year off and did a LOT of building, doing all sorts of new things.  More Gundam (using a ton of techniques learned from the Armor community), Tamiya bikes, metal wargaming figures, yoiu name it, I dove into it! I had FUN building models this year, something that was lacking for the last couple of years of cranking out grey and green helos.

Thanks again, Im headed off to find some epoxy!


Build to please yourself, and don't worry about what others think! TI 4019 Jolly Roger Squadron, 501st Legion
  • Member since
    November 2005
Posted by Anonymous on Sunday, January 22, 2006 12:39 PM
Animie and fantasy/sci-fi aren't my thing, but figures are figures, as far as techniques and process goes. The only time I've ever seen someone balk at a non-military figure subject was in a place where the audience was predominately armor modelers . I'm thinking specifically of the letters section of Miliraty Modeller Magazine about three years ago. There was an article on the painting of a Native American plains woman, by renowned figure painter Bob Knee IIRC, and a boat load of complaints came in about the article. Aparantly, the techniques demonstrated were only useful on that piece and coudn't be transfered to any other figure, based on the reactions these simpletons were displaying. The magazine caved and appologized. I got that issue about six months after it came out, so there was no point in mailing in to explain that Native American subjects qualify, for us "colonials" on this side of the pond, as at least quasi-military, if not military. We did fight them afterall. They didn't call it the Indian Wars for nothing. And I doubt any of them would've complained over a Napoleonic camp follower figure, or a Zulu woman, so what's the difference in an American Indian woman? Some people just need to lighten up.

 Anyway, to your porblem. I would try some epoxy putty. My first choice is Magic Sculpt, but if worse came to worse, you could use the stuff you can get at a plumming supply store. It usually comes in a tube with the two halves stuck end to end. If you go that route, try to find Duro's product. You can do a Google on Magic Sculpt to find a supplier if your local sculpting or plastic supplier doesn't have it.

Whatever product you end up with, mix it together 1:1 and fill the gap as you need it. You have anywhere from 5 minutes to 2 hours (depending on the product. Magic Sculpt has a pot life of about an hour and a cure time of around 1 1/2 to 2 hours) to sculpt any detail you need. Water serves well in smoothing in the initial stages, but vasaline is better as the material starts to cure. You'll have to toy around with that though. Make sure to wash your hands thouroughly after use, as epoxy is very unhealthy if taken internally.

  • Member since
    January 2006
  • From: Baton Rouge, Snake Central
Ive got a gap problem!
Posted by PatlaborUnit1 on Sunday, January 22, 2006 11:50 AM
Hi everyone

I have a gap problem on a 1/12 scale girl/mech hybrid resin kit.
Normally this wouldnt be much of a problem in a standard 1/35 or 80MM figure but here we are looking at resculpting or filling, one of the two.

Anyway between the heavily sculpted hair and the helmet lower half, there is a pretty big and very noticable gap.  Im open to suggestions on how to do this repair. I would like to keep the helmet separate due to how the hair is sculpted and will be finally painted.  The gap is about 2MM and tapers from front to rear.

I have tried posting over at hobbyfan forums, with no replies. I know its not the typical military stuff, but this year Im doing things differently!

Thanks!



Build to please yourself, and don't worry about what others think! TI 4019 Jolly Roger Squadron, 501st Legion
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