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HGUC Zaku (painting in progress)

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  • Member since
    January 2008
  • From: Massachusetts
HGUC Zaku (painting in progress)
Posted by tetsujin on Monday, June 13, 2011 4:47 PM

Lately I've been working on this Zaku from the "Gundam" anime - the kit is the "High Grade Universal Century" version released in 2002.  This particular kit is a bit of a sore spot for me, because it represented Bandai's first attempt (after years of presenting modernized, detail-enhanced versions of the Zaku in their kits) at going back to something like the look of the Zaku in the original anime...  It's the first "retro" Zaku kit...  And it looks nothing like the Zaku from the original TV series.  So it's kind of this bland thing, not cool enough to be appealing for that reason, not retro enough to be appealing for that reason...  After several years of being kind of frustrated with the kit and its existence (not to mention the follow-up kits, the MG Zaku v2.0 and so on) I decided to try fixing it.

One of my inspirations was working with the MSV kits from the early 1980s. These kits were sort of the second generation of Gundam kits after the original product line in 1980-1981. Despite the short time between the initial product line and the MSV stuff, the MSV stuff is still far superior in almost every way. The Zaku kits in the MSV line also had a look that was very different from the original 1980-1981 kits - a bulkier look that's a little more in line with the look of the HGUC...  The MSV kits also have some issues - odd proportions in places, plastic-on-plastic joints everywhere, etc. - which made me appreciate the relative simplicity of working with certain parts of the HGUC.  So the idea of this project was to take the HGUC and work on its strength, and try to make a reasonably simple set of alterations to turn it into something nicer-looking, along the lines of the MSV Zakus.

My early efforts on this project involved experimentation in the photo editor - taking photos of the HGUC kit and coming up with a set of photo edits (sticking to things that would be easy to do structurally with the model - lengthening and shortening parts, etc.) to improve the look of the HGUC. I felt that probably I'd want to shorten the lower legs and lengthen the upper legs - but the process of working with the photo gave me a much better idea of where the cuts should be made, how much material should be removed/inserted, and what it'd take to bridge the altered parts.

The shoulder armor and shield were also sore spots for me with this kit - Bandai has a nasty habit of making Zaku shields that are too narrow to be much use in defense - and the spiked shoulder armor had kind of a weird shape to it that I don't really like.  I replaced the shield with one from the High Grade Zaku released in 1996, and the spiked shoulder armor was a resin copy of the shoulder armor that comes with the MSV "Minelayer" Zaku kit.

Apart from those changes, I also shortened the skirt armor a bit, replaced the molded "power cables" with beads-and-springs, added a lit and poseable "monoeye" camera in the head, added a set of resin hands, fixed up a few other odds and ends.  Now the thing is painted:


There's paint now...

Painting's not complete, of course, and there's some things I have to fix...  But I wanted to throw it together and see how it looks...

Tags: gundam , mecha , Zaku
---GEC
  • Member since
    May 2011
  • From: Honolulu, Hawaii
Posted by Real G on Wednesday, June 15, 2011 1:51 PM

Tetsujin,

Excellent background information!  The HGUC Zaku supposedly can get down on one knee, although I never tried it with mine.  By extending the thighs and shortening the shins on your Zaku, it should be able to better perform this pose - is this correct?  I noticed that you are using MSV colors for your Zaku - the Minelayer's?  Your observations on the ins and outs of the HGUC Zaku are very keen - I never noticed the spike armor contour differences until now.

Great job so far - I look forward to seeing the model when it is done.  Seig Zeon!  Cool

“Ya ya ya, unicorn papoi!”

  • Member since
    January 2008
  • From: Massachusetts
Posted by tetsujin on Wednesday, June 15, 2011 11:12 PM

I must have tried the kneeling pose with the modified legs at some point, but I can't remember the result.  Probably some modest improvement.

One of the challenges is that the feet are big (as they should be) so it's not just a problem of getting the knee to the ground, you have to do it such that the foot will make contact at the same time as the knee (rather than before) - a sufficient degree of knee bend helps there but overall, I think Zakus just aren't really made for the kneeling poses.  :)

OOB the HGUC Zaku has kind of a tilted-back kneeling pose:

You can see the foot problem I was talking about...  Even if the knee could land, the foot's in the way, unless the leg were to bend farther at the knee...  I think you can actually manage to get that knee to land if you work at it.  But this, of course, is why the HGUC Zaku Sniper includes a strut that's used to plant the knee on the ground.  :)

As for the colors: the initial inspiration was the color scheme for the green MS-06R Hi-mobility Zaku.  But the scheme is almost identical to the "desert" color scheme for the real type Zaku and the color scheme for the Minelayer kit as well.  The three color schemes have minor differences in the hues of the light and dark armor colors: the Minelayer is more greenish while the desert scheme and the Hi-mo are more yellow and brown - but still close enough to the green range that you might look at it and say it's a green Zaku, if there weren't a green Zaku right next to it.  That's one of the things that appealed to me about these colors.

I love the way the Minelayer shoulder armor looks. The photo where I compare the HGUC part to the Minelayer part and in the middle is the HGUC part I was trying to alter - at the time I was thinking that I wanted to work with the HGUC parts as much as possible, fix 'em up instead of swapping them out.  But it really was wasted effort, trying to reproduce something that the Minelayer kit already got just about perfect...  The HGUC part has all this weirdness going on - boxy edges, deep grooves around the fringe, that pointy bottom contour...  It's such a mess.  :)

---GEC
  • Member since
    October 2008
  • From: italy
Posted by bsyamato on Thursday, June 16, 2011 5:28 AM

nice mods on the zaku Tetsujin , i have too one hguc in my stash.

Predicted also lots of mods to improve it, out onv movement improves i'll mod the nose/hose zone, to do more like same mg v2 zone.

also on the hguc gouf i've made lots of improving

these pictures are old , but with some cut on the rear knee zone, the leg movement was really better. ASAp i'll take new picture to show actual roatation angle reached

  • Member since
    October 2008
  • From: italy
Posted by bsyamato on Thursday, June 16, 2011 6:30 PM

take pictures of improved legs

just cut some piece here

and now this is the maximum angle

Keep on the progress Tetsujin Yes

  • Member since
    October 2009
Posted by DrShrinker on Saturday, June 18, 2011 8:20 PM

I really dig the color and the modifications. Especially the lit up eye. I need to learn how to do that.

  • Member since
    September 2010
Posted by potchip on Monday, June 20, 2011 6:48 AM

Really like your previous work's paint job. Great colour depth for 1/144 kits.

  • Member since
    January 2008
  • From: Massachusetts
Posted by tetsujin on Monday, June 20, 2011 11:45 AM

potchip

Really like your previous work's paint job. Great colour depth for 1/144 kits.

Which one, the #13 HGUC?  (I guess, that's the only other 1:144 Zaku I've completed...)  That's kind of interesting: I always thought that one looked really bland.  :)  I followed a color guide for that one (the old 1996 HG Zaku color guide, I think) but I think it really could have used more contrast between the light and dark greens.

---GEC
  • Member since
    January 2008
  • From: Massachusetts
Posted by tetsujin on Sunday, August 7, 2011 1:26 AM

I'll probably still do some more work on this thing before I consider it "truly" finished, but here's how it looked at Otakon:

"Finished" (more or less)

I built this thing with animation in mind, and so even though I don't have a proper stop motion setup at this point I did a couple quick tests using just the camera:

---GEC
  • Member since
    October 2008
  • From: italy
Posted by bsyamato on Sunday, August 7, 2011 6:33 AM

great animation Bow Down

zaku looks great, what need again? heavy weathering?

  • Member since
    January 2008
  • From: Massachusetts
Posted by tetsujin on Sunday, August 7, 2011 12:13 PM

I wouldn't say I'm going to go for "heavy" weathering, exactly - I just want to give it more attention in that regard.  Maybe dust up the feet a bit and do some variation with the body color tone...  I don't do a lot of weathering so I kind of need the practice.  :)

---GEC
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