I finally got around to taking a couple more pics of the 99% complete model:
I took it to the local model meeting this weekend, so I had to figure out a way to secure the model for transport:
It does not travel well, and is almost impossible to pick up and hold. Still, it arrived at the meeting and returned home safely.
This was my first resin mecha model, and I learned some painful lessons from it. Most importantly, since the model's joints have to be fixed in place, if anything moves after completion, that means it's broken. The resin material demands either CA or epoxy glue be used. Epoxy allows some time to adjust position of the parts, but cannot hold it until it cures. CA, even the slow set type, is less forgiving and you must also know how to position the parts before the glue sets. This caused me fits when positioning the arm parts. There were so many joints that when I finally got to the hands, I could not position them to hold the gun. Plus resin is heavy, and I unwisely used plastic rod to pin the parts together. That's why the leg broke off when I was trying to stuff it into a box. The legs are super heavy, and even now I can feel them flex when I try to move the model.
So for subsequent mecha resin kits, I will be using only metal rods to pin parts together. I will retofit polycaps wherever possible to be able to make some adjustments to the pose. Some high stress areas like the legs will need to be fixed in place though. Resin kits are heavy, so a fully poseable model is undesirable due to stability issues.
But there are some really cool looking resin kits out there that are not available in injection plastic, so the pain is worthwhile (sometimes). I don't have many large resin mech kits in the stash, but I have a bunch of small ones. I think I'll pull one of them out next, to try apply the lessons I leaned from the Super ZZ.
The Breda is a much smaller kit and seems like a good candidate. Stay tuned!