Thanks for taking a look, gentlemen. :)
My son, John, really did have a lot of fun on this kit. I'll reiterate my points from the first post in this thread: he does almost all the work, and I don't criticize what he does at all. The point is not to make a competition-winning model. The point is to have fun building, learn new skills, and spend some quality time together.
John is already looking forward to working on the Airfix Bismarck next. We opened the package and looked at the parts tonight. We compared the Airfix kit to the Revell kit in the same scale that he's already built. He was fascinated by the differences between the kits as well as the differences with some of the references we have. It's wonderful to see him thinking critically and having fun. (I'm sneaky. :D )
Regarding the barrier to entry into this hobby, I think it can be pretty low -- but everything depends on one's expectations. I fear that many people think it would be neat to build a model, then go to a hobby shop and get told they need an airbrush, three different types of glue, $50 in tools, $40 in paint, and then their $99 kit will come out just like the ones in FSM.
I've seen this in almost all hobbies, from fishing to photography. In almost all cases, there's nothing wrong with starting out modestly and then accruing the more expensive equipment as one's skills demand it.
A good example is astronomy. I've heard people say that you need an expensive telescope to get started. "Don't waste time with inexpensive scopes; they'll just frustrate you!" There's truth to that, but for $50, you can get a pair of 10x50 binoculars and a good book that will keep you busy for at least a year seeing a lot of wonderful sights (and incidentally teaching you how to find your way around the sky). The skills you get for the $50 will put you a lot further ahead than if you bought a $500 telescope right off the bat.
It's the same with building models. These 1:1200 Airfix and Revell kits are a great value. The entire Airfix "Sink the Bismarck" set of seven ships set me back $30. At a little over $4 a ship, the set gives me kits that only require minor cleanup before assembly, but provide hours and hours of fun. Throw in an $8 sprue cutter and $5 for a hobby knife and some blades. Paints and brushes will set you back another $15 or so. Glue is another $5. So, seven kits and the required tools for a bit over $60. That's pretty good!
What some people fail to remember is that building any skill is an iterative process. People need to make mistakes, and then try to do something different or better the next time. You see a seam that didn't get smooth or parts that didn't fit quite right, and you resolve to clean up the parts better, and learn to use liquid cement to hide seams. You paint and get brush marks. Then you learn techniques for not doing that. :)
The best part is that the seventh ship of the set will surely be a lot better than the first one.
Regards,