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These creations are cool. You are fooling Max the Photographer! Nice work.
Max
A number Army Viet Nam scans from hundreds yet to be done:
https://www.flickr.com/photos/southwestdreams/albums/72157621855914355
Have had the great fortune to be on every side of the howitzers.
I think it's even better than the first since you've got the lighting just right. Looks excellent.
Don Stauffer I have also used the wire hinge method, and it works fine.
I have also used the wire hinge method, and it works fine.
Do you have a close-up photo you could post as an example?
(Or is there a build thread using that technique you could point to that has not succumbed to the great photobucket purge?)
Consider this. Most of the air-to-air photos you see are not in violent or extreme maneuvers, because of the danger involved in air-to-air photography. Further, many military aircraft of only moderate stability will maintain a gentle maneuver, like a turn, with very small amounts of control input. Thus, the photo above is very nice. I have not flown a T-6, but I suspect it stays in a gentle turn with minimal control deflection. If you stick to depicting gentle maneuvers, you wouldn't need to worry about bending the control surfaces.
Don Stauffer in Minnesota
Hello!
This one is better than your first experiment, because here the lighting seems to match on the ground and on the aircraft.
As for the control surfaces - it's always at the cost of durability - maybe you could cut them out and glue them using short pieces of soft wire to work as joints that would also hold the desired position.
Hope it helps - thanks for sharing and have a nice day
Paweł
All comments and critique welcomed. Thanks for your honest opinions!
www.vietnam.net.pl
This is another shot of my 1/48th Revell Texan, and the most succesful so far, I think. Of the many shots I have taken, this seems the most lifelike. I think it really helps taking the photo from a likely in-flight angle. (In fact, it is tempting to create a phony canopy rail to include in the corner of some pix)
One limitation I'm rapidly becoming aware of is that I am sort of restricted in my plane's 'manuevering' because its control surfaces are static. Does anyone know of any good modeling tricks to create poseable control surfaces?
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