SEARCH FINESCALE.COM

Enter keywords or a search phrase below:

WIP (commissioned) Left 4 Dead Diorama WIP

42740 views
64 replies
1 rating 2 rating 3 rating 4 rating 5 rating
  • Member since
    April 2008
  • From: Philadelphia PA
Posted by smeagol the vile on Saturday, September 5, 2009 11:18 AM





 

So this is my progress so far.  I sanded the detail off of the chest, added bewbs then a thin layer of putty over it and sculpted it into a torn tank top.  I need to sand the back down a bit to make it thin enough, she seems hunch backed at this point

The rest of the shots are of the accessories for the survivor I started, a molotov coctail and a Med kit. (I may redo the bottle)

 

 

 

  • Member since
    January 2009
  • From: Oregon
Posted by falschimjager on Saturday, September 5, 2009 2:40 AM

I see those germans, you mention videogames and zombies and i think of COD5. this'll be an interesting dio to watch.

-My brother wanted to do a nazi zombies dio once (the whole first map) but it was a pipe dream 'cause he's lazy. Big Smile [:D]

  • Member since
    December 2008
  • From: Las Vegas, Nevada
Posted by model maniac 96 on Sunday, August 30, 2009 2:20 PM
Ditto, this is going to be good.


Thanks, Jim
"Veni, Vidi, Vici" Julius Caesar: I came, I saw, I conquered.
  • Member since
    November 2006
  • From: Massachusetts
Posted by jadgpanther302 on Sunday, August 30, 2009 10:31 AM
Looks like it's going to be pretty cool. My firends love this game. Unique dio too.
  • Member since
    April 2008
  • From: Philadelphia PA
Posted by smeagol the vile on Sunday, August 30, 2009 9:28 AM

Some updates.  Sorry for the lense flares, I couldnt get a shot without the sun being in the shot.

what you can't see is that inorder to help the putty and sanding process on the building I put excess strips of the vacuform plastic on the inside to reinforce the rear and give the putty a backing.

 

Now, onto the figures.  I have started on the figures.  Inorder to give a milliput test I decided to try out sculpting the witch's hair.  So I just got some thin putty and wrapped it around the head, pressd it as close as possible, cut off excess.  I used the excess and rolled it in my hand till it was long and thin.  I then cut those in half with a razor blade and attached them to the head.

My biggest issue so far is that the character wears limited clothes, a ripped spahgetti strap shirt and panties, so I am attempting to scratch mold some bare feet, its going to take some practice.

 

  • Member since
    April 2008
  • From: Philadelphia PA
WIP (commissioned) Left 4 Dead Diorama WIP
Posted by smeagol the vile on Friday, August 28, 2009 7:08 PM

Ok, a clan mate of mine has commissioned me to build him a Diorama based off one of the games we play together.  "Left 4 Dead" is the game, its by the company 'Valve.'  The commision itself is a diorama wherein 'special infected' (infected humans that mutated more then the common infected) are ambushing a lone survivor.  

Before I go into the wip ill give some background and base on the game and the specific characters I am going to use in this dio.

The 'lone' survivor.  While the game is 4 player co-op and has 4 seperate survivors I felt that using 4 would clutter up the dio and reduce the tension that just one would cause.

This is Louis, he will be the lone survivor.



Example of Common infected (storming survivors held up in a child's bedroom inside a farmhouse)



Smoker



Witch



Hunter



 

For those who dont play or never saw the game before Ill explain a bit of it.  Zombie Apoclypse, starting 2 weeks after the first infection.  The infection is a mutated Rabies Virus.  Some infected mutate more then others, there are 5 of these.

The hunter which can grip walls and can launch themselves with a high velocity to pounce and tackle their prey.

The smoker has two abilities, one passive one active,  The passive is a cloud of smoke that he emmits that chokes survivors, the active is a long tongue it can use to snare and pull in survivors.  

The Boomer which has an extremly large stomach and vomits up a bile onto survivors causing a horde of common infected to attack as well as blinding those hit (they explode on being hit, spraying the bile everywhere as well)

Then there is the Witch, she sits in one place, crying.  If you avoid her your fine, but if she is disturbed (walking to close, shooting, shining your flashlight on her, looking at her) she will get angry, start screaming, then attack.  She incaps a survivor in one hit and it takes her a few seconds to completly kill one before running off.

Last there is the tank, the upper body of this infected looks like it took 500 times the dose of steriods, just a mass of muscle (semi funny because the legs are normal) and it is missing it's bottom jaw.  One punch can send a survivor flying yards.  It can also pick up hunks of rock and cement from udner it and throw them as well as hitting objects like cars, logs, dumpsters, and others, sending them flying at survivors to instantly incapisitate them

There are 4 survivors, Zoey (a college student) Bill (Vietnam Vet) Louis (middle managment type) and Francis (Biker gang member).  They are the characters you play as, they are immune to the infection, you follow them through 4 campaigns which play like movies without narration.  Any information you get about the story line comes from dialouge between the characters and graffiti scrawled on the walls though not all advice given there is correct






There are also some quite disturbing ones, the main one being when you have to hold out in a church, every inch of the walls are just scrolled with RIP messages

And something that always made the game super freaky to me.  It takes place close to home







Now that the background on the project is out of the way, onto the WIP and the details.

At the moment he has left it open to exactly what he wants, giving me some creative content,  He just knows that he wants the hunter pouncing off of the church wall.

For the base, he chose this.  While it is large, I love the mini art dios and will have alot of fun building it up, though the cleaning it up is a pain.



for the figures he has chosen, though, when it is finished, they will bear no resemblance to what they were.




I just got the supplies today and have started work ASAP.



Ontop of the figgures he purchased I may use a few from my own stash to beef up the dio a bit, hes a friend I dont mind using my stash for it.





I also got the package of milliput in the same day.  What a stroke of luck they came on friday too.  I have all weekend to work on this.



Now, with this wip officially started I wanted to ask a Q, with these hollow vacuform bases, how can I reinforce the bottom so they wont ever sag?

 

JOIN OUR COMMUNITY!

Our community is FREE to join. To participate you must either login or register for an account.

SEARCH FORUMS
FREE NEWSLETTER
By signing up you may also receive reader surveys and occasional special offers. We do not sell, rent or trade our email lists. View our Privacy Policy.