My dad started me in this hobby way back when I was 3. I can still kinda see the picture in my head, being in a K-Mart and going through the toy section. There was a row of model kits there. What I see in my memory is row after row of the old baby blue box Monogram kits, and the P-40 Flying Tiger box art drew my attention. There is a photograph somewhere of the result of that K-Mart trip, with my P-40 sitting on a cabinet top alongside my Dad's Monogram P-38. The Lightning was sans glue finger prints such as adorned my unpainted P-40.
Both of my parents instilled in me a love for history, with a focus on WWII. My mom told me she frequently read aviation stories from the war to me when she was pregnant with me. Airplanes were always a part of my early childhood. Once I was introduced to models, all I really recall being available here in SE Texas were kits from Monogram, Revell, MPC, and Lindberg (I would not see a Japanese kit until I had grown up). I built all of the Monogram and many of the Revells, with a handful of the MPC and Lindberg kits along the way.
Then along came 1977. I was 10 by the time I relented to go see a movie that I had no interest in seeing - Star Wars. The movie looked utterly stupid. So yeah, I finally agreed to go to the movie, and when we got back home, I spent the next several hours scrounging for all the cardboard, scissors, and tape that I could get my hands on to produce an X-Wing and a TIE Fighter. That movie kept my interest in modeling alive, and actually resulted in another hobby, one that my Mom helped me with when she bought an 8mm movie camera for me. I spent several summers in a row making 8mm movies featuring visual effect shots (on a summer allowance budget) using various models and my complete line of Star Wars action figures.
I feel like I've always enjoyed constructing things, whether it be models from manufactured kits or something that I could build out of the wood shop that I got to go to in 7th and 8th grades, or with my Dad's various tools. The attention to detail that I learned all those years building models (which is by now micro-focused detail) has served me well, and I consider that a major asset in my chosen field - software development. When designing and coding a piece of software, a major aspect is the architecture, which involves a lot of construction, construction that does not involve physical, tangible objects but rather abstract, virtual objects.