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Kicked up dust

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  • Member since
    July 2015
Posted by Dsteven-Modeler on Friday, July 31, 2015 10:06 AM

Great tutorial on how to do this here: www.youtube.com/watch

  • Member since
    January 2007
Posted by the doog on Monday, April 27, 2015 8:06 AM

If you make the vehicle itself and the accompanying figures dusty in their own respective finishes, you won't even have to model the dust clouds. The viewer's own brain will "fill in" the cloud in their own vision of the scene.

  • Member since
    February 2013
  • From: Wichita, Kansas, USA
Posted by Recon89 on Sunday, April 26, 2015 5:04 PM

I was looking to do a permanent scene, but your suggestion here I'll have to try sometime.

Thanks.

  • Member since
    February 2007
Posted by mitsdude on Saturday, April 25, 2015 2:38 AM

Don't know that I have ever seen dust modeled. The closet would be smoke from cannon fire. I believed they used cotton or angels hair. Looked pretty good but it was a photo.

  • Member since
    August 2008
Posted by tankerbuilder on Friday, April 24, 2015 10:26 AM

There is another way ;

    Take a box of fine dusty dirt the color you need and place a clear box where the vehicle would go .Then Step Back till you get the right angle and just as you trigger the camera have someone turn on a hair dryer out of sight .

Then photo shop that to a translucent piece of plexi and display the vehicle in the right place and photograph again . This has worked for a friend of mine with his 1/48 scale armor !

  • Member since
    February 2013
  • From: Wichita, Kansas, USA
Posted by Recon89 on Thursday, March 26, 2015 2:29 PM

I think the cotton balls are what I remember seeing. I think they used them for a smoke effect from an explosion. Had them painted with reds and yellows. The one I saw was pretty convincing from a photo of it.

Maybe it won't be a dusty scene after all, just dust on the vehicle. Thanks everyone.

  • Member since
    December 2002
  • From: Valrico, FL
Posted by HeavyArty on Thursday, March 26, 2015 11:28 AM

I have seen it done using cotton balls that have been pulled apart to make them more wispy and then sprayed sandy, dusty colors.  It looks OK, but is not totally convincing.  As the others have said, smoke, dust and the likes are hard to model.

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  • Member since
    September 2012
Posted by GMorrison on Thursday, March 26, 2015 11:20 AM

Shep's Victory at Trafalgar diorama was similar. He delighted in blowing cigar smoke into the model!

 Modeling is an excuse to buy books.

 

  • Member since
    November 2009
  • From: SW Virginia
Posted by Gamera on Thursday, March 26, 2015 11:19 AM

Yeah, outside of a photo I can't imagine anyway to do this other than to put everything into a shadow box where you can only view the scene from one angle and then add the 'dust' to the glass you're looking though.

"I dream in fire but work in clay." -Arthur Machen

 

Mij
  • Member since
    September 2014
Posted by Mij on Thursday, March 26, 2015 11:10 AM
I seem to recall Shep Paine had a photo with 'dust' kicked up behind a vehicle in a book about dioramas he authored. It was done with cigar smoke and a fan. If you're talking about permanent hanging dust and not just something temporary for a photo I have no idea as EasyMike says you can't model a pocket of dusty air that stays only behind the vehicle.

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  • Member since
    March 2008
  • From: The Bluegrass State
Posted by EasyMike on Tuesday, March 24, 2015 10:56 AM

How do you model air?  Smoke, dust, sand, snow, rain.  All of this is something in the atmosphere.  The atmosphere is air.

Smile

  • Member since
    February 2013
  • From: Wichita, Kansas, USA
Kicked up dust
Posted by Recon89 on Tuesday, March 24, 2015 7:41 AM

Is there a realistic (semi-realistic?) way to do kicked up dust behind a vehicle? I'd like to do a Panzer 38 (t) moving on a dusty road with infantry running beside it. I thought I saw a diorama once in FineScale that had this effect. I have a picture that I would like to duplicate.

Thanks

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