I got some quality bench time in last night. I started by fixing some seam issues. Some are not quite perfect but I got to the point with this kit where it was good enough. I sanded the primer cote with 2000 grit paper and once I was happy it was smooth, I fired down Alclad II Duraluminum. This is my go-to base shade, as it gives that combat war-weary appearance to my eye. I had to fix a few more ghost seam lines and respray a few more times. Once I was satisfied, I taped off a a few panels and sprayed regular Aluminum, Semi Matte Aluminum and Dark Aluminum. There was no rhyme or reason to it, just to break up the monotone silver.
Happy Jack's Go buggy had Olive Drab anti-glare panels and yellow boom tips. The nose had a white stripe and the cone itself was polished silver. It's my understanding the 20th FG did this as a ruse to simulate glass to make the Luftwaffe think it was an unarmed recon Lightning. This way when they attacked they would be in for a nice surprise. Anyways, these were taped off and added.
Note: I find that with NMF subjects, its best to add stripes, ID bands and such after the NMF, otherwise the Alclad will leave a step. I used Gunze OD and Flat Yellow cut with a touch of Flat Red. The nose was done in Flat White and the tip in Alcad Polished Aluminum.
I then began a postshade. I should mention, for some reason I have trouble postshading NMFs. It just never comes out right. I suspect it's due to the surface being slippery and the paint wont dig in, as it tends to splatter. I have to keep adding paint to the diluted mixture (Flat Black with Red Brown in 91 alcohol) and it doesnt take long before it starts looking overdone, which I hate. I concentrated around the anti-glare panels and superchargers. I'm hoping a nice Flory wash will dirty it up considerably.
Here I added more Flat Black to the mix and I threw down the supercharger exhaust stains. I think this is about right.
We are ready for some decals. I have to hit the painted areas with some clear coat first.