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Heavy Rust Help ?

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  • Member since
    February 2006
  • From: Boston
Heavy Rust Help ?
Posted by Wilbur Wright on Sunday, September 18, 2016 3:47 PM

http://randychow.net/CrustyCreations/MengPickup.html

FYI: Not my build

Hi Guys, 

I'm planning a modern Mid-East dio using the Meng Toyota (The same kit linked above) and the Italeri US road block, among other kits. 

I've never done "Heavy" 3D type rust before.    I'd like to go in the direction of this linked build, maybe not quite so heavy. There was no info on how he did this.  Could anyone inform or point to tutorials for this.   He also has the windows nicely hazed with dust, which is something else I would like to learn how to achieve (Maybe very thinned XF-57 Buff)

Thanks for any guidance.   I always find the search function here to be very frustrating, and I've been here for a decade.

  • Member since
    March 2003
  • From: Western North Carolina
Posted by Tojo72 on Monday, September 19, 2016 8:03 PM

Wow,that's some advanced technique,Mig Jimenez does that 3-D peeling rust.Maybe try to Google his trechnique.I can do some textured rust by stippling on some Mr Surfacer 500 and painting it a rust color,but not as advanced as your example shows.

  • Member since
    February 2006
  • From: Boston
Posted by Wilbur Wright on Monday, September 19, 2016 9:15 PM

Thanks Tojo,

I Googled Mig and saw a couple of vids on Youtube that may help me. 

  • Member since
    November 2009
  • From: Twin Cities of Minnesota
Posted by Don Stauffer on Tuesday, September 20, 2016 9:34 AM

One neat thing is that there are model paint vendors with different shades of rust.  If you use a couple of them, the effect is better.  Or, it is easy to change color of rust color paints by adding another color.  No need to get the color exact to anything- rust color does vary.

 

Don Stauffer in Minnesota

  • Member since
    July 2014
Posted by modelcrazy on Tuesday, September 20, 2016 10:43 AM

That effect completly blows me away. I know what to improve next.

Steve

Building a kit from your stash is like cutting a head off a Hydra, two more take it's place.

 

 

http://www.spamodeler.com/forum/

  • Member since
    November 2008
  • From: Central Florida
Posted by plasticjunkie on Tuesday, September 20, 2016 2:35 PM

I'm gonna say a combination of liquid masking for the sharp peeling, hair spray for the genaral soft edged effect, lots of washes and filters for the fading and subtle rust shades. Salt masking can create some fantastic effects. I have used rust colored paint and while wet sprinkled ground rust colored chalk for a rough texture. This method is very convincing specially on tank mufflers. Streaking can be esily done with thick artist oil paint draggegd down and blended. 

 GIFMaker.org_jy_Ayj_O

 

 

Too many models to build, not enough time in a lifetime!!

  • Member since
    February 2006
  • From: Boston
Posted by Wilbur Wright on Wednesday, September 21, 2016 10:15 AM

I have quite a bit of experience with general rust, but nothing like the 3D on that example.  My go-to is MM Rust as a base paint and adding black to get different tones as Don says.  I also use Grumbacher artist oil paints in Raw Umber, Burnt Sienna, and particulalry "English Red".  The oil paints are used as "Filters" drawn down with mineral spirits.  Less is more with those. I have a thing of Mig old rust pigments, but I don't have the acrylic bonder for those.  That Mig Pigment bonder/setter is like $15 a bottle.

I think that a chipping solution may work for the 3D effect. With some pigments added for texture. 

 

  • Member since
    November 2009
  • From: Twin Cities of Minnesota
Posted by Don Stauffer on Wednesday, September 21, 2016 11:48 AM

One interesting thing is that many paints of about rust color actually use an iron oxide which actually is rust.  Mineral iron oxide is very widespread as a mineral, so it was long used as a cheap pigment for red paint, even when it was for things other than duplicating rust on a model :-)

 

Don Stauffer in Minnesota

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