Phewww...finally got my black paint.
Now, lets get dirty!
Made good progress today, lets see.
- I first started to damage a little more the fenders and sides, a ricochet damage on the turret.
- Then added a second layer of black to the paint that came off due to added damage.
- Now, comes the fun part...I bought this Masking Liquid to create a chipping. So I used a piece of foam from an electronics package I had. Layered a bit of it all over it, and specially concentrating on where I think the most damage "chip" will ocurr. The fenders, sides, where the crew will walk over, hatches, engine grill, wheels, front and muzzle. (was this spelled correctly?)
This thing dries very fast, I mean a couple of minutes so you have to work fast.
As you can see in the sponge it dries like a "silicone" so I now know how it will come off, like peeling off some white glue from the skin. Cool stuff.
4. OK, so now I added some green, I did not put too much under it, so the black I layered before will be more dominant and will start to give my first lighting variations.
5. I added more green over it and randomly put the airbrush closer to it, layering more color in some areas than others, hopefully will give some pre-shading.
So, whats next?
I will put the decals on, so the lighter tones of green will look like if they are fading. Some post-shading.
Also, will have to put some dirt to my tracks, I will experiment by using just regular dirt passed through a mesh, mixed with equals parts of white glue and water and add it to tracks.
Then, I will start to do the peeling off the mask, and see the dark chipping.
Add the drybrush, tone variations, rusting and hopefully finisht it.
See ya around.
Have a beer...cheers..