I'm not going to argue with Wojszwillo any more, but Crackers has raised some excellent points that, I think, are worthy of discussion.
Crackers wrote:
"While I agree with most opinions that Professor Tilly writes for the Forum, I must take issue with three points that he presents in the above posting.
"One, is that a scratch modeler requires plenty of room space for his hobby. My wife and I live in a moble home with cramped quarters. My hobby room is a former 10 foot X 10 foot bedroom cube. It is cramped, but well organized for all of my hobby requirements, which includes a record player where I listen to classical music ( a throwback to neolithic times for those who prefer CDs) of my vinyl disk collection. Classical music listening sooths the soul while performing ship modeling hobbies.
"Point two, is because of the limited space, large models can not be constructed. The above model under construction of the British Revenue Cutter DILIGENCE, is only 15 inches long. If I want to, I can launch even larger models as I have done in the past. The trick is the conservation of space where there is limited room.
"Point three, is that a hobbiest requires expensive tools and equipment. The most expensive tools I have is a MicroLux tilt arbor table saw and scroll saw, that I purchased from Mirro-Mark several years ago, and a Dremel Moto Tool. The rest are small hand tool like saws, rasps and files and other items collected here and there over the years.
"Really, the most expensive item would be the purchase of ships plans, some of which, depending on the number of sheets, can reach the $100 range. Off the top of my head, these plans can be bought from the Taubman Plan Service and the Dromedary, both of which can be viewed online on your computer. For real historical accuracy, the Smithsonian Institution collection of both naval and merchant ships are a real treat for those interested in American sailing ships, or more modern vessels. Again, go online for more information. The Smithsonial issues a catalog of these plans for one to chose from.
"For the beginner scratch model builder, interested in the basics of scratch building, the paperback book, 'Model Ships from Scratch,' by Scott Riobinson, ISBN 1-55750-589-6, and published by the Naval Institute Press, Annapolis, MD is a good reference source. The models are a bit on the crude side when finished, but never-the-less, well worth the effort for those interested in this subject.
"Montani semper liberi ! Happy modeling to all and every one of you.
Crackers "
No real disagreement here, Crackers. Ten-by-ten feet isn't a bad size for a workshop - but it's more than lots of casual hobbyists are able to commit to their hobbies. (I'm lucky to have a wonderful wife who, when we inherited some money after the death of my parents, insisted that I buy a pre-fabbed workshop and install it in the back yard. It's ten feet by twenty - only twice the size of your space - and plenty big enough for any modeling project I'll ever want to tackle.) The unfortunate truth is that lots of people - especially those with kids in the household - just can't devote any space permanently to their hobbies. (I know Harold Underhill claimed to have built his model of the brigantine Leon on a folding card table in his living room; maybe that proves that the more knowledgable and experienced the modeler, the less he actually needs in the way of space and sophisticated tools.)
It sounds like your Microlux table saw is just like mine. Mine cost over $300. It undoubtedly would be possible to scratchbuild some good models without it - provided you've got a good, reliable source of pre-milled wood strips and sheets. The same probably goes for the Dremel tool. I routinely recommend that (or, better yet, some similar tool that doesn't run so daggone fast ) as the first power tool a modeler ought to buy. But a Moto-Tool kit these days costs at least $50. To lots of modelers - especially young ones - that's a lot of money.
The basic point of my last post is that scratchbuilding, though it offers lots of pleasure and rewards, isn't for everybody. It requires a considerable amount of knowledge (of how to read a set of plans, how to visualize what the finished product is going to look like, how to figure out the sequence of construction, etc., etc.) that a beginner, by definition, just doesn't have. That's where, I contend, the kit has a highly legitimate and valuable contribution to make to the hobby.
I wouldn't hold up my own "career" in ship modeling as an example for anybody else to follow, but for what it's worth - I guess I'm of the first generation that grew up in the age of the plastic kit. My first sailing ship model was a Revell Santa Maria, which my parents bought me (for $3.00) when it was brand new. (According to Dr. Graham's history of Revell, that must have been in 1957 - the year I turned seven. I'd been building airplanes and warships for a year or so by then.) I'm sure the result of my efforts was a monstrosity, but kind words from the family and friends kept me at it. By the time I was out of elementary school I'd built several dozen plastic sailing ships. And (maybe because of the academic atmosphere of our household) I'd read every book the public library had on the subject. I knew how to tell a brig from a barque, what the difference between a shroud and a ratline was (and how miserably the kits usually represented them), how deadeyes and blocks worked, and how to tell a sixteenth-century ship from a nineteenth-century one. It took me longer than it should have to make the great leap from plastic to wood (largely, I must say, because the prices of the wood kits were pretty steep by comparison), but when I finally made it the transition was relatively painless - and the transition from wood kits to scratchbuilding even less so.
My point is not to hold up my own experience as an example, but simply that lots of beginners just don't have access to either the funds or the facilities to build more than plastic kits. One of my biggest regrets about the current state of the scale modeling hobby in general is that so few kids are getting involved in it. It may be too late to change that trend, but if we want kids to get back into modeling they need to have a practical, not-to-expensive means of doing it.
If a newcomer to the hobby wants to start out by immersing himself in the literature about the history of nautical technology and then, having acquired a good working knowledge of how ships are built, start out by building a ship model from scratch, he certainly has my best wishes. But what about the individual who, for any number of personal reasons, doesn't want to dive that deeply into sailing ship modeling? This thread got started by a newcomer who'd been building model aircraft, and wanted some suggestions on how to get into sailing ships. At least one other person in similar circumstances joined the discussion - and we've had posts from people like that in quite a few other Forum threads. I don't think such people should simply be told, "Well, if you want to build a sailing ship, go read a dozen books and then build your model from scratch." (And I don't think that's what Crackers actually meant to say.)
In my version of the ideal hobby world, there would be a fair number of kits (preferably multi-media) on the market that, for a reasonable price, would provide the newcomer to sailing ship modeling with a good set of plans, a comprehensive, well-written, and well-illustrated instruction manual, high-quality materials, and accurately-reproduced fittings - the sort of package that a neophyte with competent manual skills and a basic set of modeling tools could turn into a nice, accurate scale model in two or three months, even if he/she knew nothing about sailing ships to begin with. I know next to nothing about tanks. But if I decide I want to build a model (just one) of a tank, I know that Tamiya and Dragon are ready to sell me any of several dozen kits that will let me turn out a decent-looking Sherman or Panther. I think a tank enthusiast who gets the urge to try a sailing ship ought to have the same opportunity.
Things really aren't quite as bad out there in the ship kit world as some of the posts in this thread have implied. EBergerud mentioned that, when he was younger, it was easy to find the Constitution, Santa Maria, Bonhomme Richard, Victory, and a generic Viking ship in plastic. All of those particular kits are still available. (The Revell-Monogram catalog is thin on ships in general, but Revell Germany has reissued most - though not all - of the old Revell sailing ships from the fifties and sixties. And Revell-Monogram did, just a few months ago, bring back the old Aurora Bonhomme Richard. I frankly wish that hadn't happened - but that's a subject for another thread.) The newly rejuvenated Airfix has reissued six of its "Classic Ships" series (the Wasa, Cutty Sark, Golden Hind, Victory, Endeavour, and Bounty); we may hope that more are to come. The other big plastic sailing ship manufacturer used to be Heller. Nobody seems to know just what's going on with that company, but quite a few of its old sailing ship kits (some of which, I think, are reboxed Revell products) are being advertised by the mail order firms.
For most of us, it's no longer practical to drive (or bicycle) down to the local hobby shop and browse through a shelf full of plastic sailing ship kits - because that hobby shop has long since gone out of business. But quite a few of the kits are out there. The manufacturers just aren't giving us new ones.
Another pleasant recent development has been the appearance of the web-based "practicum." The instructions provided in sailing ship kits - wood and plastic - are notoriously bad. But several organizations, including Model Shipways, have started putting detailed, comprehensive, well-illustrated instructions on their websites. Take a look at this one, for instance: http://www.modelexpo-online.com/product.asp?ITEMNO=MS2016 .
That strikes me as a pretty good way to break into sailing ship modeling.