Steven, I "get it' that this topic is obviously dear to your heart, and is important to you for your own reasons, but I don't think you're quite "getting" it back. Many modelers here diversify, and quite well, in fact, but building a mecha kit is not the only "standard" for "branching out" or challenging oneself. You seem to be stuck on the insistence that "If it ain't Mecha, it ain't ***"? Try to sell it all you want, but allow me to point out some observations;
smeagol the vile wrote: |
Everyone... Its just that I live with a mindset that you never know what you are going to like untill you try it. That doesnt go for EVERYTHING but it goes for alot of things. I understand if someone doesnt like Japanimation like everyone likes to say (though, I bet every one of them watched some anime as a kid, speed racer, robotech, something). Honestly though, that doesnt matter to me, because they might not like the subject or not konw anything about it, but find that they enjoy the living heck out of building it. |
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I don't think you're taking into account that for a lot of modelers like myself, part of enjoying the build
is knowing something about the thing you're building. You couldn't bribe me to sit through a manga or mecha cartoon, so I highly doubt that I would enjoy building a big, over-anthromorphosized robot which is theoretically outside the bounds of reality. I mean, just the suspension of the Laws of Physics involved in the existence of such a thing would be so extreme that it could never exist in actuality--that's reason enough for me not to build something. It's not like a "paper panzer", which were real designs that could have and would have existed had not the war ended. Even the Space 1999 Eagle--it was based on sound theoretical considerations and design.
smeagol the vile wrote: |
I find building these kits not only to be fun, but to be a challange you wont EVER get building armor or any scale. |
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Steven, honestly now--do you have any idea how subtly condescending that sounds? Imagine if one of us went into the Sci-Fi forum and said "Well I find these tanks to be a challenge you won't EVER (emphasis noted) get building Gundam or any scale"? I mean, seriously, Steven--check yourself here please?
smeagol the vile wrote: |
A Master grade bandai gundam kit, for example... a GM the SIMPLIEST DESIGN, it has just been released in a 2.0 version, it has 12 runners of parts, now for lets say something more advanced, the Ex-s Gundam, has 30runners of parts and multiple packs of screws for support on joints. Or maybe a Perfect grade it, while alot more expensiv... the GP02/Fb 46 rnners of parts, metal parts (solid metal, not photoetched), and wiring for included LEDs (anywhere from one to alot depending on the kit) All of these kits not only come with the parts, but VERY detailed instruction manuals, some of the best I have seen actuially, a small to large selection of dry transfer decals, and in some cases a stand/base. |
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Yeah, well; a typical multi-media kit also contains a lot of bells and whistles--PE, metal, wiring, clear parts, metal cables, resin--how about that 1/16 Trumpeter King Tiger? Have you seen the parts in that? Or how about the K5 Leopold or Dora kits? You wanna talk complexity? Even the 1/35 DML Pz IVD mit 7.5 cm KwK 40 L/43--over 35 sprues, packed with parts, and that's not counting the tracks and full "goodies card" with the PE, tow cables, clear parts, etc. While your enthusiasm is commendable, smeagol, but your perspective is short with regard to the comparision you've attempted to make, and some could even take it as a tad condescending.
smeagol the vile wrote: |
That might not mean much to any of you honestly, but when I see that, I find it to be a challange myself, I want to try and build it to see what I can do with it. Along those lines... I see so many builds of tanks and such, weathering aside, that are the same because its this person's tiger, or this person's panther, |
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-geez; ya know, it's funny that you say that, because that's exactly what I think when I see alot of those gundam kits! But I'd
never go into the SCi-Fi forum and actually
say that..?!
smeagol the vile wrote: |
...as was said before, scifi is just that, fiction, you can do anything you want to your kit to make it look how you want without having to worry about rivet counters and whatnot, its a great way to express yourself without being confined. |
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I actually find the "requirement" to build within at least
some sort of parameters to be a "plus" to the kit's building, and I would get bored too easily wit a kit where I could theoretically do anything and it would be "OK". I know that for some modelers like myself, the research, knowledge of, and striving to create and replicate something with at least a nod to accuracy, detail, and a plausible finish is just as important --and enjoyable--as gluing and painting.
smeagol the vile wrote: |
I guess that reason is why I sorta flipped out when the discussion started on my halftrack about me not using the correct shade of gray... I just find those things nuts. |
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Ahhh, now--now I get the reason for this whole "challange" thing. Dr. Hannibal Lector would have a field day with this, but I'm just going to say "Thank you agent smeagol.."
smeagol the vile wrote: |
I honestly think most people feel that these mecha japanimation things are toys and cant be taken seriously as well, with their bright colors and such, but its really, honestly not true. |
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Well, you certainly hit the nail on the head there, as far as I'm concerned. I DO look at Gundam/Mecha kits as toys, marketed to kids in a "WWF" vein. They look like wrestlers, with over-accentuated psuedo-anatomical parts that would serve no purpose in a real design, and are really purely aesthetic enhancements done for artistic "style". A REAL mecha would be impractical, clumsy, and easy to knock over--only the suspension of physics in the "anything goes" world of Japanimation makes them fun to watch. As a modeling subject though, in my personal opinion, that "anything goes" aspect of building one leaves me cold. I am of the opinion that it takes more skill by far to build something that could be a realistic machine (car, plane, tank) that conforms to the Laws of Physics and reality--demanding a recognition of certain weathering and finishing requirements. And some of the SCi-Fi modelers we have here DO that with some of the Armor-styled vehicles and spaceships, so I'm not saying that one can't be a tremendously talented Sci-FI modeler----but to postulate, as you have, that somehow the Armor crowd is "missing out" because of the requirement of accuracy and historical fidelity strikes me as...well, perhaps not too well-thought-out?
That KV-thing dio is pretty cool, but to be honest, I'd be thinking of the real tank if I tried to build that...