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DITCY Part 2 *update 9-19*

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  • Member since
    January 2008
  • From: Bournemouth UK
Posted by Bodge on Tuesday, August 11, 2009 11:30 AM
mmmmmmmmmmmmmm.
  • Member since
    April 2003
  • From: 41 Degrees 52.4 minutes North; 72 Degrees 7.3 minutes West
Posted by bbrowniii on Tuesday, August 11, 2009 12:58 PM
 Mansteins revenge wrote:

 Bodge wrote:
Very impresed, lookin awsome . I purchased a video called the Falaize gap recently and it would be right up your street on this dio as there is loads of footage that was new to me and ive got a lot and loads of devastation after the battles. They say the countryside absolutly stank of dead carcases of men ,cattle and horses. Some of the footage is quite grafic seeing dead germans with a face full of maggots wigling around .Some thing you dont see much   the true horrors of war.Saying that though its a cracker of a DVD and iwatch it over and over as my next dio is gonna be around this time and theme.Thumbs Up [tup]

Wow...I'd like to get my hands on that video...

I'm with Manny on this one!

Bodge, what is the title and where did you get it??

By the way, superb dead things, Manny!

'All that is necessary for the triumph of evil is for good men to do nothing' - Edmund Burke (1770 ??)

 

  • Member since
    January 2008
  • From: Bournemouth UK
Posted by Bodge on Tuesday, August 11, 2009 5:12 PM

I got the DVD from Bovington tank museum last time i went ,it really is a cracker.Plus there are loads of extra bonus footage thats nearly as long as the original title all on the same time in france and belgium. I just looked on ebay and there were about 8 copies on buy it now,s at £13.99 with free postage. Just type in the full title. 

  • Member since
    December 2003
  • From: Colorado
Posted by psstoff995 on Saturday, August 15, 2009 12:15 PM

Thanks for the box art and the DVD title- any idea if it's part of a bigger series?

Manny- did I miss a new thread you started? Just wondering if I'm behind on your surprise element and suspended 1/35 bullets on fish line.

-Chris

US Army Infantryman

  • Member since
    November 2005
Posted by Anonymous on Thursday, August 20, 2009 12:49 PM
 psstoff995 wrote:

Manny- did I miss a new thread you started? Just wondering if I'm behind on your surprise element and suspended 1/35 bullets on fish line.

No, didn't miss any threads...the dead cow and German on the previous page are one of the "surprise" elements---the other you won't see until the dio is finished. Don't want to give all of the surprises away!
  • Member since
    December 2008
  • From: Las Vegas, Nevada
Posted by model maniac 96 on Thursday, August 20, 2009 5:13 PM
 agentg wrote:

Ok enough's enough.

BUILD IT!

This is way cool and I can't wait anymore, sorry not enough coffee yet.




Ditto.
"Veni, Vidi, Vici" Julius Caesar: I came, I saw, I conquered.
  • Member since
    November 2005
Posted by Anonymous on Friday, August 21, 2009 6:33 AM
 model maniac 96 wrote:
 agentg wrote:

Ok enough's enough.

BUILD IT!

This is way cool and I can't wait anymore, sorry not enough coffee yet.




Ditto.
LOL...patience, grasshopper. Actually things should start moving at a brisker clip now...
  • Member since
    March 2008
  • From: East TX
Posted by modelchasm on Friday, August 21, 2009 7:49 AM
 agentg wrote:

.... sorry not enough coffee yet.

HOLY CRAP!! 430P and not enough coffe yet!?! HAHAHAHA!!!!

"If you're not scratching, you're not trying!"  -Scott

  • Member since
    December 2008
  • From: Las Vegas, Nevada
Posted by model maniac 96 on Sunday, August 23, 2009 12:05 PM
LOL, and I am looking forward to the update manny!


Thanks, Jim
"Veni, Vidi, Vici" Julius Caesar: I came, I saw, I conquered.
  • Member since
    November 2005
Posted by Anonymous on Saturday, September 19, 2009 4:43 PM

Major elements complete...working on composition before laying groundwork...please give feedback on this comp. or I'll haul that cow carcass over and dump it in your front-yard...

Still have some work on the farmhouse to complete...attaching doors, shutters---some detail painting on the structure...

Was hoping to fit the cow into the extreme foreground instead off to the side? Hmmmm...

  • Member since
    December 2008
  • From: Las Vegas, Nevada
Posted by model maniac 96 on Saturday, September 19, 2009 6:26 PM
Feedback, hummm, what can I say about this..... OUTSTANDING WORK, THAT IS AWESOME!!!! I love it, I like the way that the different colors of the truck and 20mm flack add interest to the whole scene.




Great work, Jim
"Veni, Vidi, Vici" Julius Caesar: I came, I saw, I conquered.
  • Member since
    October 2008
  • From: New Jersey
Posted by oddmanrush on Saturday, September 19, 2009 7:06 PM

My words simply just won't do it justice...Amazing work. Figures are always so frustrating to me. Honestly, I don't understand how you do it. Good work! The first DITCY was great too. Great composition in this scene. Keep it coming!

Jon

Jon

My Blog: The Combat Workshop 

  • Member since
    January 2007
Posted by the doog on Saturday, September 19, 2009 8:47 PM

Excellent, Manny! I love the action in it. The elements look terrrific!

NOt sure about the cow--I think that the composition looks a little too symetrical with the five figures basically ringing the base like numbers on a clock. A little asymetry would help, I think. Maybe you could move the running men back toward the shooter more, and leave more space between the cow and them.

Is this going to be a dirt road/terrain type situation? Because I think that if you're going to have a paved/cobblestone situation, it would be better to leave the cow out. 

  • Member since
    December 2008
  • From: Northern Va
Posted by psstoff995's lbro on Saturday, September 19, 2009 8:56 PM

Stunning work as always Manny!

It looks great, coming along very nicely. Thumbs Up [tup] 

-Will young modeler Test fit master
  • Member since
    November 2005
Posted by Anonymous on Saturday, September 19, 2009 10:10 PM
 the doog wrote:

Excellent, Manny! I love the action in it. The elements look terrrific!

NOt sure about the cow--I think that the composition looks a little too symetrical with the five figures basically ringing the base like numbers on a clock. A little asymetry would help, I think. Maybe you could move the running men back toward the shooter more, and leave more space between the cow and them.

Is this going to be a dirt road/terrain type situation? Because I think that if you're going to have a paved/cobblestone situation, it would be better to leave the cow out. 

Thanks, doog...I agree...I have been thinking and I believe w/ some minor tweaks I can move the cow to the immediate foreground and have the two runners between the cow and the truck...

I have been thiking of ground I have it narrowed down to packed earth, w/ ruts in it...or semi-cobbled, which you often see in Europe where an old road has been left to the elements and the earth has reclaimed large patches of the stones...hard to explain but I'm sure you've seen it...

  • Member since
    April 2008
  • From: Charlottesville Va
Posted by Stern0 on Saturday, September 19, 2009 10:46 PM
Fantastic figs as always M.R...the truck and gun are fantastic and other than the symetry issue, which you seem to have a handle on, the the layout is awsome! Can't wait to see the ground work.Big Smile [:D]
Always Faithful U.S.M.C
  • Member since
    April 2008
  • From: Ventura (at the beach) in California
Posted by *INDY on Sunday, September 20, 2009 5:18 AM
 the doog wrote:

Excellent, Manny! I love the action in it. The elements look terrrific!

NOt sure about the cow--I think that the composition looks a little too symetrical with the five figures basically ringing the base like numbers on a clock. A little asymetry would help, I think. Maybe you could move the running men back toward the shooter more, and leave more space between the cow and them.

Is this going to be a dirt road/terrain type situation? Because I think that if you're going to have a paved/cobblestone situation, it would be better to leave the cow out. 

Thanks, doog...I agree...I have been thinking and I believe w/ some minor tweaks I can move the cow to the immediate foreground and have the two runners between the cow and the truck...

I have been thiking of ground I have it narrowed down to packed earth, w/ ruts in it...or semi-cobbled, which you often see in Europe where an old road has been left to the elements and the earth has reclaimed large patches of the stones...hard to explain but I'm sure you've seen it...

Well, I think Doog pretty much said it. All the elements are fantastic, the figures ~ killer , The action ~ all of it. i was going to say something silmilar about the fairly consistaint amount of space between each model. I find myself doing this when i go to lay things out, but later relize something more natural than 'even' is needed. The fix you drew up has possibilities, but that puts both G.I.s into the line-of-fire of the guy aiming down his sights ~ and puts the dead cow right up front(is that where ya want it?)  Other thing is the truck is smack centered on the building,  a realistic way to park to conceal one's position, but for composition sake, maybe a solution lay in a little angle'in there?  You sure don't have much real estate to work with(I know closely placed elements tend to work best)but, are you married to that plinth?  I tried to help per the question, but without being able to really move the chess pieces around.....I'd just have to sleep on it..................Indy

"Well...you gunna pull them pistols, or just whistle Dixie?"

  • Member since
    July 2009
Posted by Marcus-Sirilicus on Sunday, September 20, 2009 6:31 AM

1st off great work Manny.  But, I think Indy Sign - Ditto [#ditto] has a good point/idea. I certainly have no room to talk, but the cow does seem off to me.  

 Just looks like they would of had to back the truck in since the cow is there, it kind of blocks off the path that you would assume the vehicle took before stopping.  Maybe just a lil tinker-in.  Just my My 2 cents [2c]   for what ever thats worthBig Smile [:D]

  • Member since
    January 2007
Posted by the doog on Sunday, September 20, 2009 8:54 AM

INDY has some great points, Manny--I also am having doubts about the feasability of the moog. Wink [;)] The matter is the base dimensions, and the difficulty of cramming all those elements in there and still having some necessary "dead space" to give it that feeling of authenticity.

Are you married to the moog? YOu might be better served getting a chicken or something for that kind of animal element; I think the cow may be justa little too big for the scene and base at this point...?

  • Member since
    November 2005
Posted by Anonymous on Sunday, September 20, 2009 9:25 AM
 the doog wrote:

INDY has some great points, Manny--I also am having doubts about the feasability of the moog. Wink [;)] The matter is the base dimensions, and the difficulty of cramming all those elements in there and still having some necessary "dead space" to give it that feeling of authenticity.

Are you married to the moog? YOu might be better served getting a chicken or something for that kind of animal element; I think the cow may be justa little too big for the scene and base at this point...?

After reading all of the posts and looking at the mock-up again, I believe you and the others are right: drop the cow or go for a bigger base...

I think I am gonne retain the cow and get a bigger base. I am gonna check where I got that one and see if I can up-size---I like the oval shape because it removes corners that a swuare would give that I really don't need. A larger base will also gove me more room for other goodies I built for this dio, like a plow and other farm impliments...thanks for the feedback everyone!

  • Member since
    December 2006
  • From: N. Georgia
Posted by Jester75 on Sunday, September 20, 2009 12:17 PM
Great work MR, I love the flak truck!!!! I agree with everyone else. Just wondering though, how much empty space is a bigger base going to create and do you have any thoughts on how to fill that space??

Eric

 

  • Member since
    April 2008
  • From: Ventura (at the beach) in California
Posted by *INDY on Sunday, September 20, 2009 12:44 PM

 

 

 Herr Feldmarschall, I think you got enough to chew on at this point, I just  found this shot & had to think of DITCYII. I always like finding similar reference to my works before, during even after. Blow this up and look at the tension, how ready to snap off a few shots these guys are.

P.S. Having 'slept on it' I envisioned a (slight slope?) with moo moo on a downward facing hillface, maybe with the building even more elevated? Seems unacceptable to get rid of the moo-cow, and everyone wants to see ALL the elements you came up with, right?  IDK, just what popped into the 'ole noggin, we'll wait 'til you go to town on it...................Indy out.................

"Well...you gunna pull them pistols, or just whistle Dixie?"

  • Member since
    April 2004
  • From: Boston MA
Posted by vespa boy on Sunday, September 20, 2009 10:01 PM

Manny good to see this coming together. I think Indy and Doog really covered the main points. To me the truck and the building are the main bulk of the composition and need to be more asymmetrically placed so that they guide your eye around the scene not only on the base but with each other. All I am suggesting is lots of fiddling with the big elements until they sit right in the available space. Keep on working you are getting there.

 

PS I really don't like the cow...just my opinion.

http://public.fotki.com/nkhandekar

This ain't no Mudd Club, or C.B.G.B.,
I ain't got time for that now

  • Member since
    November 2005
Posted by Anonymous on Monday, September 21, 2009 7:20 PM
 INDY wrote:

 

 

 Herr Feldmarschall, I think you got enough to chew on at this point, I just  found this shot & had to think of DITCYII. I always like finding similar reference to my works before, during even after. Blow this up and look at the tension, how ready to snap off a few shots these guys are.

P.S. Having 'slept on it' I envisioned a (slight slope?) with moo moo on a downward facing hillface, maybe with the building even more elevated? Seems unacceptable to get rid of the moo-cow, and everyone wants to see ALL the elements you came up with, right?  IDK, just what popped into the 'ole noggin, we'll wait 'til you go to town on it...................Indy out.................

I have actually had that pic bookmarked for years...one of my favs...and I guess subconsciously my dio refelcts some of that scene...cool...
  • Member since
    April 2008
  • From: Ventura (at the beach) in California
Posted by *INDY on Monday, September 21, 2009 8:09 PM
[quote user="Manstein's revenge"]
 INDY wrote:

 

 Herr Feldmarschall, I think you got enough to chew on at this point, I just  found this shot & had to think of DITCYII. I always like finding similar reference to my works before, during even after. Blow this up and look at the tension, how ready to snap off a few shots these guys are.

P.S. Having 'slept on it' I envisioned a (slight slope?) with moo moo on a downward facing hillface, maybe with the building even more elevated? Seems unacceptable to get rid of the moo-cow, and everyone wants to see ALL the elements you came up with, right?  IDK, just what popped into the 'ole noggin, we'll wait 'til you go to town on it...................Indy out.................

I have actually had that pic bookmarked for years...one of my favs...and I guess subconsciously my dio refelcts some of that scene...cool...

No kidding? HA~! Thats increadable, At least we know we're on the same page.(pun intended)         Interesting timing ain't it?I'd never seen this/\/\/\

"Well...you gunna pull them pistols, or just whistle Dixie?"

  • Member since
    October 2008
Posted by calvin_ng on Monday, September 21, 2009 9:23 PM

Manny i really like the figure painting and the attention you've given to the detail. i like the flak with the subtle chipping, and the moo moo. lol . if i may what paints did you use.  great work

calvin ng

P.S i just thought that i could make a dio similiar to yours, just with a G.I tripping over the cow though :-)

  • Member since
    November 2005
Posted by Anonymous on Tuesday, September 22, 2009 7:13 PM
 calvin_ng wrote:

Manny i really like the figure painting and the attention you've given to the detail. i like the flak with the subtle chipping, and the moo moo. lol . if i may what paints did you use.  great work

calvin ng

P.S i just thought that i could make a dio similiar to yours, just with a G.I tripping over the cow though :-)

Calvin, Humbrol enamels for everyhing but flesh; oils for flesh...
Mic
  • Member since
    June 2009
  • From: AusTx, Live Music Capitol of the World
Posted by Mic on Wednesday, September 23, 2009 1:57 PM
 Mansteins revenge wrote:

Major elements complete...working on composition before laying groundwork...please give feedback on this comp. or I'll haul that cow carcass over and dump it in your front-yard...

 

Dude, those uniforms are stunning! Incredible work.

Steve

 

Steve M.

On the workbench: every tool, paint, brush, glue I own

  • Member since
    April 2003
  • From: 41 Degrees 52.4 minutes North; 72 Degrees 7.3 minutes West
Posted by bbrowniii on Wednesday, September 23, 2009 2:30 PM

Hey Manny

Great work!  Just a quick question/suggestion.  I know you are having some issues with the layout and were thinking of a larger base.  What if you simple put the truck a little further from the building and at an angle, with the front towards the building.  The GI with the rifle could be at the right rear corner as the other two GIs dart across the gap between the side of the building and the truck.  The dead cow could fill the dead (no pun intended) space created on the right side of the truck. 

I'm not sure if your base allow you that degree of flexibilty, but if it did, it might save you the trouble of prepping a new base.

'All that is necessary for the triumph of evil is for good men to do nothing' - Edmund Burke (1770 ??)

 

  • Member since
    November 2005
Posted by Anonymous on Friday, September 25, 2009 3:26 PM
 bbrowniii wrote:

Hey Manny

Great work!  Just a quick question/suggestion.  I know you are having some issues with the layout and were thinking of a larger base.  What if you simple put the truck a little further from the building and at an angle, with the front towards the building.  The GI with the rifle could be at the right rear corner as the other two GIs dart across the gap between the side of the building and the truck.  The dead cow could fill the dead (no pun intended) space created on the right side of the truck. 

I'm not sure if your base allow you that degree of flexibilty, but if it did, it might save you the trouble of prepping a new base.

Thanks, bbrowniii---I am going to "cant" the main elements and probably will move to a bigger base, but retain the oval shape...I don't want to compromise what I want to achieve in the composition by the size of my current base...
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