modelchasm wrote: |
deafpanzer wrote: | I agree... keep the doors OPEN. It will make us think that the soldiers had to get out FAST... only idiots would bother to close the door. |
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Easy there DP ... doing things the RIGHT way, no matter how much time it adds to your mission, isn't idiotic. Try walking your @ss back to base when your truck and crew are scrapped ... all b/c you were an "idiot" and didn't close your door. |
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I'm with mc on this one - you get out of the vehicle, you close the door. Why? Because most of the time, there is someone still in the vehicle - driver and gunner at the least. Those doors protect them... That is why we didn't put our windows down, even when it was 130 degrees... The idiot is the guy who DOESN'T close his door...
Camo, I've been following along with your build but haven't posted too much yet. I just wanted to share a few thoughts:
-As mc said, you'll need to have a couple of guys in the vehicle. Even if they are taking fire (especially if they are taking fire) the driver and gunner will stay aboard.
-What time frame are you placing this in? I ask because your HMMWV is looking a little 'stripped down' for my tastes. I think that even at the earliest stages of the invasion there were shields mounted in front of the MGs on top. In addition, by the time I got there (in '05), but before there were a lot of up-armored HMMWV, our trucks kinda looked like something out of Mad Max movies - we were putting all sorts of add-on armor all over. I'd suggest you try to nail down your timeframe, then take a look at some vehicles from that time and see how they looked
-I think mc makes another good point about nailing down your storyline - that sniper team up on the roof, particularly with the .50-cal, suggests they have been there for a bit. If they are in a firefight that whole time it is unlikely the guy in the street would be standing like he is.... Also, as I think has been pointed out, the orientation of the sniper team relative to the orientation of the vehicle also creates confusion in your scene. I just don't get a feel for what is supposed to be going on here.
-I think it was HvH that suggested the roof might not be the best place to put that sniper team. I'd agree, though in the limitations of your base that may be the only place they fit. Are you convinced you want the snipers in there at all?
-I am really impressed with the height of your dio - I know a lot of people shy away from very tall bases, but the combination of the building and the palm tree work for me - I'll be interested to see how you 'bring it all together'